New Public Alpha versio
Almost 2 weeks has been since we released Public Alpha. Since then there has been some major improvements to our game. To make this stuff well organized i explain what each of us has done in past weeks.
Kayvan: Has been working on new mirror effects and also on combat system. We have decide to go from Turn Based Strategy to real time, as it breaks sequence and that would draw away the sense of suspense and anxiety.
Wubsum: Has been creating some truly awesome pixel art.
SolidJuho: I have done some plans for levels and puzzles and also created Discord community, so i hope everybody come there to give us a feedback.
I am happily announce our Public Alpha 2.0. It introduces Shrines and new mirror effect that Kayvan has been working on.
So, we go to the second major point, that is our just created Discord Community. You can share your experience of our game over there. ;)
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